using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.SceneManagement;
public class ReturnScence : MonoBehaviour
{
    public void OnOffSet()
    {
        Destroy(gameObject);
    }

    //返回开始游戏界面
    public void ReturnStartScene()
    {
        SceneManager.LoadScene("StartScene");
    }
    
}
